In a world where AAA studios strive to outdo each other with hyper-realistic visuals and vast open worlds, Biggleboss Incident comes like a warm, nostalgic breeze from the 90s. Created almost single-handedly by indie game developer and media creative Adam Bunker, this quirky adventure proudly embraces the charm of retro gaming without trying to reinvent the wheel. Instead, it aims to do something more admirable: entertain, delight, and pay homage to a bygone era of gaming.
Having spent nearly 20 years writing, strategizing, and crafting content across a variety of media, Bunker has dedicated five years of his personal passion to this project. The result is a hand-drawn, fully voiced, and immersive adventure that takes players into the surreal offices of Biggleboss Inc. With a playtime of around 4-5 hours, it’s a game for gamers who grew up with classic LucasArts games and now have less time on their hands, but it’s also humorous and charming.
The story revolves around Tom, a mild-mannered office drone who is notoriously late for work. Unfortunately, it’s not just any workday. Tom has to deliver a presentation on the mysterious AGER project anyway, and his lateness sets the stage for a series of strange events. As he tries to sneak back to his desk, he’s met with increasingly more bureaucratic nonsense, strange tasks, and disembodied voices echoing ominous warnings through the building’s ventilation system.
The game’s tagline: “Nothing terrible happens to Biggleboss!” – sounds like a disclaimer for the company. The deeper Tom delves into his workplace, the more absurd and mysterious things become. Is the company hiding something? Why is everything suddenly so strange? And what are the mysterious communication messages? These are questions that only the player can solve through classic inventory puzzles, humorous dialogue, and creative interactions.

Biggleboss Incident is a traditional one-click game, but it’s careful to avoid the common pitfalls of the genre, especially the “lunar logic” puzzles that some older titles have mixed with joy and frustration. Here, the gameplay is streamlined, allowing players to solve puzzles that encourage lateral thinking without driving them up the wall.
There are no quests to complete or characters to encounter, but everything is based on intuitive design principles. Bunker made it clear from the start that he had no intention of “redefining the genre.” Instead, his goal was to recapture the magic of classics like Monkey Island and Day of the Dead, minus the constant infuriating leaps of logic.
The pop culture influence is also clear outside of the game. The developers cite the workplace comedy Office Space as a source of inspiration, which reflects the game’s humor and exaggerated corporate absurdity. It could be a part of Metal Gear Solid, Tom’s sneaky attempt to sneak into the office without being caught or suspected.
Visually, Biggleboss Incident is a joy. The game features a unique hand-drawn style that balances cartoonish exaggeration with stunning detail. The animation is fluid and feels lovingly crafted, from Tom’s perpetually anxious expressions to the overly amused or suspiciously blank faces of his co-workers.

The game is entirely voice-acted, adding polish and personality. Voice acting is still a rarity in indie games, and it plays a key role in selling the game’s humor and tone. The characters feel alive, the lines are well-delivered, and the writing manages to be witty without trying too hard.
Another strength is the pacing. With a runtime of 4-5 hours, this game never exceeds expectations. Every episode is filled with clever hijinks, fun interactions, and narrative twists that keep the player engaged. This is the best way to go: a compact, satisfying adventure that’s easy to digest over multiple sittings.
“The Biggleboss Incident” is clearly born out of a love and respect for classic adventure games. But more than that, it’s a refreshing and reinterpretation of the genre that makes it accessible and enjoyable for modern gamers, nostalgic fans, or newcomers who are just in love with something different.
By ditching the overly complex puzzles that often alienate players and replacing them with a solid narrative-driven game, Bunker strikes a balance between reverence and innovation. It’s neither a parody nor a shallow parody. It’s a heartfelt, funny, and sometimes surprisingly insightful look at corporate life, the futility of people, and how a typical day at the office can get weird when reality begins to bend.
The Good Side
- Charming hand-drawn art style
- Well-written, fully voiced dialogue
- The gameplay is simple
The Bad Side
- Most puzzles are too easy
- No replay value
- Some will find it too compact
Conclusion
The Biggleboss Incident may not have the marketing muscle of a major studio or the ambition to create a sprawling indie epic, but what it does offer is something that many games forget: heart. It’s a reminder that games can be smart, personal, and downright fun. Fans of Monkey Island, Grim Fandango, and even Dilbert will be happy to bring this game home.
Whether you’re a seasoned gamer, someone looking for a charming thrill, or someone just looking for a good laugh and a brief escape from reality, The Biggleboss Incident is worth your time. It’s a celebration of creativity, a small triumph of storytelling and design, and a testament to what a single creator can achieve, driven by passion and a deep love for each other.
Review key provided by the developer
